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UX / UI Design EdTech · Video Conferencing EtonX · Zeus Systems
A classroom, rebuilt for the browser

Teaching that feels
like being there

EtonX runs online courses that build communication skills for teenagers, using experts from Eton College. I designed its Virtual Classroom — a video-conferencing platform with the tools to emulate a real classroom, so a tutor can run a live, collaborative lesson for a room of students anywhere in the world.

8 + 1 + 1
Students, tutor & admin per class
13–20
Age of learners, across the globe
14+
Learning & video tools designed

Emulating a physical classroom online

EtonX is an initiative that provides online courses to develop communication skills for students aged 13–20, using experts from Eton College. The Virtual Classroom is a video-conferencing website, equipped with tools to emulate a physical classroom — built to enable collaborative learning and problem-solving for a class of 8 students, 1 teacher and, if needed, 1 admin. My role was to understand and build this experience, working with Zeus Systems Pvt. Ltd.

My Role
UX / UI Designer
Timeline
January 2018 – August 2019
Scope
User stories → wireframes → UI → high-fidelity mockups
Platform
Web — desktop video-conferencing
Class size
8 students · 1 tutor · 1 admin
Partner
Zeus Systems Pvt. Ltd.
EtonX Virtual Classroom overview
The product — a browser-based classroom emulating in-person, collaborative learning.

Two very different users in one room

Students

  • Kids aged 13–20
  • Mostly non-native English speakers from the UAE, China, Indonesia and more
  • Assumed comfortable using digital services on the internet

Tutors

  • Graduate students with ample experience teaching soft skills to this age range
  • Aged 25–40, most based in the UK
  • Duly trained to use the LMS and operate the Virtual Classroom
Student personas
Students — 13–20, mostly non-native English speakers across the globe.
Tutor personas
Tutors — UK-based graduate students, 25–40, trained on the LMS.

Put the tutor in control

In a traditional classroom, the tutor is usually in control and drives all the discussion. To emulate this, I designed the virtual classroom so the tutor has complete control over class activities and materials — letting them multitask while teaching. Crucially, the controls live in overlays, so they never disrupt the learning experience for the students.

Tutor view and student view
Two views — the tutor's control-rich view versus the student's focused, distraction-free view.

The tools that make it a classroom

Based on the user stories and ideation, I decided on the features we'd need to build to address the needs of students and tutors, divided into two groups so they could be accessed easily.

Learning tools

  • Collaborative Whiteboard
  • In-Class Collaborative Documents
  • File Manager
  • Polls Manager
  • Synced YouTube Videos
  • Screen Share
  • Breakout Rooms
  • Raise Hand

Video tools

  • Mic & Video Tester
  • Network Check
  • Mic & Video Switcher
  • Speaker Highlighter
  • Chat — tutor, class & breakout rooms
  • Multiple viewing modes — Presenter, Workspace & Participant

Everything within reach, nothing in the way

With so many tools, navigation had to stay invisible until needed. I mapped how the tutor moves between rooms, AV controls, teaching tools, chat, options and layouts — each surfaced through an overlay so the live class is never interrupted.

Room Switcher
Jump between breakout rooms.
AV Controls
Enable / disable mic & video.
Teaching Tools
Open the full teaching toolset.
Chat
Message peers & tutors.
More Options
Class time, device & network.
Layout Switcher
Change the viewing mode.

A full teaching toolkit, in the call

The teaching tools bring the classroom to life inside the video call — whiteboard, screen share, polls, files, breakout rooms and synced YouTube — all reachable without leaving the lesson.

EtonX teaching tools screens
Teaching tools — whiteboard, share screen, polls, files, breakout rooms and YouTube in context.

Viewing modes for every moment

A lecture, a group discussion and heads-down work all need a different layout. The tutor can switch the whole class between Default, Presenter, Participant and Workspace views to match the activity.

EtonX viewing modes
Viewing modes — Default, Presenter, Participant and Workspace, switchable by the tutor.
More EtonX screens
More screens — chat, polls and synced-video flows across the classroom.

What this project taught me

🎛️

Control is a design decision. Giving the tutor command of the room — through overlays that never disrupt students — was the principle that made the classroom feel real.

📚

User stories scope the build. Deriving the feature list straight from student and tutor stories kept a sprawling toolset focused on real classroom needs.

🌍

Design for the edges. Non-native teenage learners on varied connections meant clarity, network checks and simple modes mattered more than flourish.

EdTech UX User Stories Wireframing High-Fidelity UI Video Conferencing Complex Web Apps Collaboration Tools
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